AI Insights · Timothy · January 2022
Top 5 Tank Games on Android in Guatemala - Q4 2021
Discover the performance trends of the top 5 tank games on the Android platform in Guatemala during the fourth quarter of 2021, based on Sensor Tower data.
In the fourth quarter of 2021, the top 5 tank games on the Android platform in Guatemala exhibited diverse trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance:
War Machines:Tanks Battle Game from Wildlife Studios saw a significant increase in weekly downloads, starting from 589 in late September and reaching 2.7K by the end of December. Its weekly revenue peaked at around $252 in late October, with fluctuations between $51 and $130 for the remainder of the quarter. Weekly active users also rose steadily, beginning at 2.9K in late September and ending at 7.5K in December.
World of Tanks Blitz by Wargaming Group experienced a gradual increase in weekly downloads, from 499 in late September to 1.1K by the end of December. The weekly revenue showed a notable peak of $145 in the final week of December, with other peaks around $76 and $72 earlier in the quarter. Weekly active users saw a consistent rise, starting at 892 in late September and reaching 1.5K by the end of December.
Tank Warfare: PvP Battle Game from Click.18 Mobile showed a modest growth in weekly downloads, from 71 in late September to 247 by the end of December. The weekly revenue increased gradually, peaking at $45 in the last week of December. Weekly active users also saw a steady rise, starting at 49 in late September and reaching 168 by the end of December.
Tank Stars by CASUAL AZUR GAMES demonstrated strong weekly download numbers, beginning at 5.3K in late September and peaking at 5.9K in late November, before settling at 2.5K by the end of December. Its weekly revenue fluctuated between $19 and $52, with no significant peaks. Weekly active users showed a decline from 29.5K in late September to 18.3K by the end of December.
Tank Hero - Awesome tank war g by BETTA GAMES had relatively low weekly downloads, ranging from 67 in late September to 41 by the end of December. The weekly revenue peaked at $33 in mid-October, with other minor peaks around $31 and $28. Weekly active users saw a decline from 132 in late September to 75 by the end of December.
For more detailed insights and data, visit Sensor Tower.